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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Toksyuryel (toksyuryel)'s status on Saturday, 14-Apr-12 23:07:18 UTC</title>
 <author_name>Toksyuryel (toksyuryel)</author_name>
 <author_url>http://rainbowdash.net/toksyuryel</author_url>
 <url>http://rainbowdash.net/notice/1215090</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1948&quot; class=&quot;url&quot; title=&quot;Cerulean Spark&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;ceruleanspark&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; It's something of a tradeoff between that and making it faster and/or smaller. Especially given the ridiculously tiny amounts of RAM pretty much every console has, I can understand them resorting to tricks like that to avoid bogging down the game.</html>
</oembed>
