<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>The white void (hakupony)'s status on Monday, 04-Jun-12 13:33:02 UTC</title>
 <author_name>The white void (hakupony)</author_name>
 <author_url>http://rainbowdash.net/hakupony</author_url>
 <url>http://rainbowdash.net/notice/1490800</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/7517&quot; class=&quot;url&quot; title=&quot;Sindre&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;snowswoop&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I write a framing story, develop the Non-player-characters and look further into the setting. Then I just make the details up while we play - but it really depends on what kind of game we lay - detective stories for example need much more planning :)</html>
</oembed>
