<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Monday, 06-Aug-12 18:58:05 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/1785108</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/10428&quot; class=&quot;url&quot; title=&quot;Bit Shift&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;bitshift&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; The main problem is that those dungeons have the same textures over and over again, so it's really easy to get lost. Yet Daggerfall had multiple endings in different points of the chronological line, all explained in-lore by the action of the Numidium and a Dragon Break, so it's a pretty confusing game.</html>
</oembed>
