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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Caim (car)'s status on Wednesday, 15-Aug-12 18:38:49 UTC</title>
 <author_name>Caim (car)</author_name>
 <author_url>http://rainbowdash.net/car</author_url>
 <url>http://rainbowdash.net/notice/1813785</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/17934&quot; class=&quot;url&quot; title=&quot;Nicholas Alexander Tessier&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;nixter&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Irrelevant, it at least tried to be scary. The switch to co-op removes any of this. That and EA said they thought Deadspace 2 (A game where you literally can handle every enemy with the starting weapon) was too scary. Watering down an already diluted game makes for a disappointed fan base. Too bad people will eat it up like candy.</html>
</oembed>
