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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>tekkdan's status on Sunday, 07-Oct-12 12:34:06 UTC</title>
 <author_name>tekkdan</author_name>
 <author_url>http://rainbowdash.net/tekkdan</author_url>
 <url>http://rainbowdash.net/notice/1982018</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/7875&quot; class=&quot;url&quot; title=&quot;Omni&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;omni&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; @&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1089&quot; class=&quot;url&quot; title=&quot;BronieBrown&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;broniebrown&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Glover is a very under appreciated game, it was different, it felt kind of like what a sandbox platformer would be, heck you could sit on the edge of a cliff if you wanted to. It wasn't a totally open game, but you could just mess around if you wanted to. I can't say that it was perfect since it had it's flaws, but it still was a great game if you didn't take it too seriously.</html>
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