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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RedEnchilada (notice the lack of a space) (redenchilada)'s status on Sunday, 13-Jan-13 02:01:58 UTC</title>
 <author_name>RedEnchilada (notice the lack of a space) (redenchilada)</author_name>
 <author_url>http://rainbowdash.net/redenchilada</author_url>
 <url>http://rainbowdash.net/notice/2235894</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/13200&quot; class=&quot;url&quot; title=&quot;Alejandro&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;bowandlyre&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Actually, one of my issues with it was how controls were handled. The separate modes for drift and quickstep felt incredibly limiting and so obviously done just so they could throw it support for the Wiimote sideways control scheme. Ticked me off to be unable to drift when I wanted to, or unable to boost when I wanted to, or unable to quickstep when I wanted to... &amp;gt;:(</html>
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