<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>delete_ (remove)'s status on Friday, 01-Jul-11 08:08:25 UTC</title>
 <author_name>delete_ (remove)</author_name>
 <author_url>http://rainbowdash.net/remove</author_url>
 <url>http://rainbowdash.net/notice/235539</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/148&quot; class=&quot;url&quot; title=&quot;Zambo&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;kingcarcinopony&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; No, I'm not talking about the whole morality-as-a-sliding-bar concept in general. I'm talking about THIS GAME. If you've beaten it, there's a pretty clear reason they should have these moral choices count for a lot. Instead, it's all just tacked on BS to make the game longer. But they put so much focus on it that you can't ignore it. It's not a trope. It's poor game design.</html>
</oembed>
