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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RedEnchilada (notice the lack of a space) (redenchilada)'s status on Sunday, 24-Mar-13 20:11:54 UTC</title>
 <author_name>RedEnchilada (notice the lack of a space) (redenchilada)</author_name>
 <author_url>http://rainbowdash.net/redenchilada</author_url>
 <url>http://rainbowdash.net/notice/2457943</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/4320&quot; class=&quot;url&quot; title=&quot;Katze Kattepus&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;nerthos&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; So you think a good game is only worth 20¢ an hour. I don't understand that viewpoint. When you consider how much work and money goes into making triple-A titles, a good game is easily worth $15 per hour of game play on the first playthrough. (Granted, I wouldn't pay that much for something like Super Hexagon, but those games are usually sold on digital download services for &amp;lt;$5 anyway)</html>
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