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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Bit Shift (bitshift)'s status on Monday, 08-Jul-13 13:45:06 UTC</title>
 <author_name>Bit Shift (bitshift)</author_name>
 <author_url>http://rainbowdash.net/bitshift</author_url>
 <url>http://rainbowdash.net/notice/2779716</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/2706&quot; class=&quot;url&quot; title=&quot;a boring guy&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;mushi&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; That's actually the key to unbreaking the levelling system. If you make your main skills primary, your level  tends to rise quicker than your ability to actually survive things. Making your main skills secondary still gives them a bonus, but makes enemies level more slowly compared to you.</html>
</oembed>
