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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Ross (FlamingPandaOMG) (theyurityphoon)'s status on Wednesday, 10-Jul-13 20:57:49 UTC</title>
 <author_name>Ross (FlamingPandaOMG) (theyurityphoon)</author_name>
 <author_url>http://rainbowdash.net/theyurityphoon</author_url>
 <url>http://rainbowdash.net/notice/2789631</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/131&quot; class=&quot;url&quot; title=&quot;Elliot&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;ecmc&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; The thing is that Morrowind had a whole missing mechanic where even if you were point blank and swung you had a chance of missing if you didn't have much experience in that weapon skill. It was very... bad. There's a reason why Oblivion and Skyrim don't have it. Also weapon abilities were handled very badly compared to it's successors.</html>
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