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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Crusader 8 (princelypublictimeline)'s status on Saturday, 15-Feb-14 14:59:20 UTC</title>
 <author_name>Crusader 8 (princelypublictimeline)</author_name>
 <author_url>http://rainbowdash.net/princelypublictimeline</author_url>
 <url>http://rainbowdash.net/notice/3304307</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/31935&quot; class=&quot;url&quot; title=&quot;isaiah smith&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;djhedgehog&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; in the mlp ccg, you have four locations ponies can be at - your &amp;quot;home,&amp;quot; your opponent's &amp;quot;home,&amp;quot; and each of you has one problem. Each problem is like an ongoing event, like a conflict in an episode. So you can play or move friend cards, aka the cartoon horses, to these problems or to/from your home. Each pony has a power related to a certain element of harmony (i.e. Lyra has 4 pink power, meaning she's the same color/element as Pinkie Pie). To win this game you need to score points by meeting the power requirements of the problems. So if a problem I have out requires 2 white and 2 non-white, I may play a Loyalty friend there and move Rarity to the problem from my &amp;quot;home,&amp;quot; and thus score at the end of my turn. the first to 15 points wins</html>
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