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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Scribus (scribus)'s status on Sunday, 04-May-14 01:28:23 UTC</title>
 <author_name>Scribus (scribus)</author_name>
 <author_url>http://rainbowdash.net/scribus</author_url>
 <url>http://rainbowdash.net/notice/3407314</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/32539&quot; class=&quot;url&quot; title=&quot;Iron Heart&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;ironheartsurge&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Mostly, what I'd like is one type of die, with small variation in how many are rolled. Point-based generation and progression, instead of level-based. A flexible off-the-cuff magic system. I might actually be close to a rough alpha version in one of my notebooks... Anyway, what kind of house rules do you tend to do?</html>
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