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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Someone Probably (elli)'s status on Tuesday, 16-Sep-14 21:44:31 UTC</title>
 <author_name>Someone Probably (elli)</author_name>
 <author_url>http://rainbowdash.net/elli</author_url>
 <url>http://rainbowdash.net/notice/3642673</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/30324&quot; class=&quot;url&quot; title=&quot;Cinnamon Swirl&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;cinnamonswirl&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; That makes sense. I know there are some games (like WoW) that automatically set the difficulty to assume a full team, in order to encourage people to play with a full team. &lt;br /&gt;&lt;br /&gt;Also I look forward to Strike Playlist, I haven't unlocked it yet though. I really should start actually playing with people.</html>
</oembed>
