<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Cloud Kicker (critialcloudkicker)'s status on Tuesday, 28-Oct-14 10:31:48 UTC</title>
 <author_name>Cloud Kicker (critialcloudkicker)</author_name>
 <author_url>http://rainbowdash.net/critialcloudkicker</author_url>
 <url>http://rainbowdash.net/notice/3702134</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/60&quot; class=&quot;url&quot; title=&quot;Scribus Caballus&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;scriboos&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I agree... Also when I think of &amp;quot;Generation defining things&amp;quot; I think of things that are probably remembered some generations over. Is the Wii going to be remembered for things like Wii Sports and it's crazy WiiMote antics ? The answer, very well likely. Is minecraft ? Hells no, since it is not bound to a generation by any stretch of the immagination. Will heavily story driven games, or games with a really special &amp;quot;newish&amp;quot; attribute ( GoW and Mass Effect ) be remembered across generations ? Probably not. And finally cash-cows like Call of Duty ? Heck no, it's going to be milked to death and then everyone is going to remember it like a nasty cold sore, especially if they keep making them near annually. The biggest first games that have something innovating that works really well will be remembered in my eyes. So I have high hopes for the Occulus Rift for instance, I need something &amp;quot;fresh&amp;quot; before something like a videogame is going to get me real exited ever again methinks !&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/group/25/id&quot; class=&quot;url&quot; title=&quot;Video Game Ponies! (videogameponies)&quot;&gt;&lt;span class=&quot;fn nickname group&quot;&gt;vgp&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;</html>
</oembed>
