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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Cloud Kicker (critialcloudkicker)'s status on Monday, 03-Nov-14 12:47:39 UTC</title>
 <author_name>Cloud Kicker (critialcloudkicker)</author_name>
 <author_url>http://rainbowdash.net/critialcloudkicker</author_url>
 <url>http://rainbowdash.net/notice/3712561</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/798&quot; class=&quot;url&quot; title=&quot;Redredred-red Red-redred&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;redenchilada&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; &amp;quot;because games aren't designed as a niche hobby solely for nerds&amp;quot; is fallible since it were these same &amp;quot;nerds&amp;quot; with their &amp;quot;nishe hobby&amp;quot; who eventually put a a start to this multi billion dollar market. It should not come as a surprise that it should be boundaries pushing in order to put out a new hit-title, and thus should be polished untill it can shine no more. As for how wastefull the game actually is on its own resources, I have no idea. But should come to light that the game developers have foregone compression I'd happily take your side.</html>
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