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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RedEnchilada (notice the lack of a space) (redenchilada)'s status on Monday, 05-Jan-15 05:26:14 UTC</title>
 <author_name>RedEnchilada (notice the lack of a space) (redenchilada)</author_name>
 <author_url>http://rainbowdash.net/redenchilada</author_url>
 <url>http://rainbowdash.net/notice/3791193</url>
 <html>[23:20:40] &amp;lt;Scootaloo&amp;gt; let's make a game about exploiting a broken physics engine&lt;br /&gt;[23:22:36] &amp;lt;Pepe&amp;gt; imagine designing a game like that and accidentally creating an overpowered glitch&lt;br /&gt;[23:22:42] &amp;lt;Pepe&amp;gt; and one of the patch notes is&lt;br /&gt;[23:22:47] &amp;lt;Pepe&amp;gt; fixed a glitch&lt;br /&gt;[23:23:00] &amp;lt;Scootaloo&amp;gt; even better&lt;br /&gt;[23:23:22] &amp;lt;Scootaloo&amp;gt; &amp;quot;fixed a glitch where certain vital walls couldn't be clipped through&amp;quot;&lt;br /&gt;[23:24:50] &amp;lt;Scootaloo&amp;gt; &amp;quot;fixed sky-high proxying not working in all small crevices&amp;quot;&lt;br /&gt;[23:25:08] &amp;lt;Scootaloo&amp;gt; &amp;quot;fixed map corruption not always generating a usable result&amp;quot;</html>
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