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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Cloud Kicker (critialcloudkicker)'s status on Sunday, 25-Jan-15 18:31:06 UTC</title>
 <author_name>Cloud Kicker (critialcloudkicker)</author_name>
 <author_url>http://rainbowdash.net/critialcloudkicker</author_url>
 <url>http://rainbowdash.net/notice/3819484</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/28430&quot; class=&quot;url&quot; title=&quot;Tair&amp;#x101;&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;northernnarwhal&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; No I do not, Maybe because I am either oblivious to it, or that is not what I meant. I said that there is a magic mixture of graphic fidelity, story, and gameplay, both of which enable eachother. Yet one factor is always the strongest ( or appears the strongest ). We could also twist the whole debate around by asking the question &amp;quot;If graphic fidelity was not important, then why are there so many Minecraft/Skyrim mods that make it look photorealistic ?&amp;quot;</html>
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