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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Luna. (bobo)'s status on Tuesday, 20-Oct-15 20:35:38 UTC</title>
 <author_name>Luna. (bobo)</author_name>
 <author_url>http://rainbowdash.net/bobo</author_url>
 <url>http://rainbowdash.net/notice/4009766</url>
 <html>Guy asking for a 60FPS Undertale patch: &lt;a href=&quot;https://steamcommunity.com/app/391540/discussions/0/487870763312845241/&quot; title=&quot;https://steamcommunity.com/app/391540/discussions/0/487870763312845241/&quot; rel=&quot;nofollow external&quot;&gt;https://steamcommunity.com/app/391540/discussions/0/487870763312845241/&lt;/a&gt;&lt;br /&gt;I understand that the bosses are high-speed deals, but they were designed with 30fps as the game's cap. 60FPS is not the way the game was meant to be played. Also, this &amp;quot;designed with 30fps in mind&amp;quot; excuse is really only acceptable for speedy games. &lt;br /&gt;Games like DR3 saying that 60fps would &amp;quot;cause physics issues&amp;quot; is ridiculous, you guys are using Havok, you aren't fooling anyone.</html>
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