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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Narwhal (narwhal)'s status on Monday, 09-Nov-15 01:38:03 UTC</title>
 <author_name>Narwhal (narwhal)</author_name>
 <author_url>http://rainbowdash.net/narwhal</author_url>
 <url>http://rainbowdash.net/notice/4023878</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/17847&quot; class=&quot;url&quot; title=&quot;Mattimation&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;mrmattimation&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; That's kinda the thing about Quiet in terms of character design though- sexist character design (and sexism in general) is nothing new to the games industry, what's funny is how far Kojima is stretching his writing to try and justify having that design in the game. It's like he's constantly shouting &amp;quot;No, really, it's not &lt;i&gt;just&lt;/i&gt; sexually provocative, there's a reason in the story! Look, I wrote so myself!&amp;quot; but it's really unconvincing.</html>
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