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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>adiwan (adiwan)'s status on Sunday, 02-Jun-19 06:26:42 UTC</title>
 <author_name>adiwan (adiwan)</author_name>
 <author_url>http://rainbowdash.net/adiwan</author_url>
 <url>http://rainbowdash.net/notice/5457380</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/42999&quot; class=&quot;url&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;oracle&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I programmed several trainings in the past. One was about changing a pH probe of a waste water system, then one about assembling a car's front to the chassis, then one about assembling car cockpit elements, and now it's about servicing the welding gun on a robot arm. In general the clients want to train their people to do a series of task by the book, with no deviation, and they are done in VR because &lt;br /&gt;1) the machine/process doesn't exist yet and it's quicker to train it beforehand such that the time to applying the real process is as small as possible, &lt;br /&gt;2) training in the real environment costs too much because it halts/disturbs assembly line and such, &lt;br /&gt;3) train the process everywhere such that there is no need to go to the real location, which saves on traveling costs, &lt;br /&gt;4) It's flashy and good for marketing&lt;br /&gt;5) Can be repeated anytime&lt;br /&gt;6) A very critical error in real life occurs very rarely and it cannot be replicated in real life but can be in VR</html>
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