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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>adiwan (adiwan)'s status on Tuesday, 06-Oct-20 19:05:07 UTC</title>
 <author_name>adiwan (adiwan)</author_name>
 <author_url>http://rainbowdash.net/adiwan</author_url>
 <url>http://rainbowdash.net/notice/5475260</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/60&quot; class=&quot;url&quot; title=&quot;Scribus&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;scribus&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I understand. I bought the horse asset and it came with a controller that handles all animation states and inverse kinematics for keeping the hooves on the ground and correct leg poses. It had a function to give the horse a direction to turn and move to and used that. I thought it was &amp;quot;natural&amp;quot; for inputing the direction with WASD and the horse follows that direction. A friend of mine had also problems with that and prefers a GTA1 style of &amp;quot;tank&amp;quot; control, from the perspective of the horse itself.</html>
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