<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>adiwan (adiwan)'s status on Tuesday, 06-Oct-20 20:09:40 UTC</title>
 <author_name>adiwan (adiwan)</author_name>
 <author_url>http://rainbowdash.net/adiwan</author_url>
 <url>http://rainbowdash.net/notice/5475263</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/60&quot; class=&quot;url&quot; title=&quot;Scribus&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;scribus&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; The &amp;quot;natural&amp;quot; approach always has some baggage to it. If you're used to drive a lot of remote cars/planes/boats you're fine with tank controls. Some games work better using a mouse pointer to command the character to walk to (Diablo or any good Point &amp;amp; Click adventure). Such decisions are huge and always wrong (for some people).</html>
</oembed>
