<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Jeff Stathers (dusty)'s status on Sunday, 09-Oct-11 04:55:28 UTC</title>
 <author_name>Jeff Stathers (dusty)</author_name>
 <author_url>http://rainbowdash.net/dusty</author_url>
 <url>http://rainbowdash.net/notice/606928</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/2047&quot; class=&quot;url&quot; title=&quot;Leon K. Fox&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;leonkfox&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; At first, I was only a fan of MotorStorm for the ragdoll physics, but when I got Pacific Rift when I first got a PS3, I've been playing serious...most of the time. Multiplayer on Pacific Rift is no fun though because most of the time, you'll come across players who abuse critical boosting, where they boost near exploding point, and stop, and boost again when it's not disabled. Apocalypse fixed that.</html>
</oembed>
