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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Michael (egnaroesroh)'s status on Friday, 16-Dec-11 08:52:52 UTC</title>
 <author_name>Michael (egnaroesroh)</author_name>
 <author_url>http://rainbowdash.net/egnaroesroh</author_url>
 <url>http://rainbowdash.net/notice/833485</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/2620&quot; class=&quot;url&quot; title=&quot;Dane Dychkowski&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;yodelerty&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Eh, I learned Python which I enjoyed a lot.  This led to me finding Ren'py which is what I built my game in.  It was built for Visual Novels though so it took 59k+ lines of python code just to get a battle system working.  Yeesh it was a pain in the butt.  Totally worth it in the end though.</html>
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