Notices by Omni (omni), page 239

  1. @killerkiwi117 I'm sorry, I'm in a geeky mood :P

    Sunday, 15-Jul-12 17:19:59 UTC from web in context
  2. @killerkiwi117 But awesome is a window manager, I use it myself at times: https://en.wikipedia.org/wiki/Awesome_(window_manager) :P

    Sunday, 15-Jul-12 17:17:48 UTC from web in context
  3. @cavatina A daemon is a background process that waits for other processes or programs to tell it what to do. It generally doesn't do anything out of itself.

    Sunday, 15-Jul-12 17:17:34 UTC from web in context
  4. @killerkiwi117 awesome is a dynamic window manager for the X Window System developed in the C and Lua programming languages. The latter is also used for configuring and extending the window manager. Its development began as a fork of dwm.[3] It aims to be extremely small and fast, yet extensively customizable and make it possible for the user to productively manage windows with the use of keyboard.

    Sunday, 15-Jul-12 17:15:58 UTC from web in context
  5. @cavatina Music Player Daemon is an server for playing music. You install it on your PC and it then broadcasts music in the ways you want it to. Either over your preferred sound system, ShoutCast, IceCast, a built-in HTTP server or multiple of those. It uses a very minimal amount of resources, and you use a client to manage what it does with music. I personally have mine set up to both play locally over OSS (Open Sound System) and broadcast over HTTP so, whenever my computer is on, I can always listen to my music. To make sure it's always playing, I have another daemon running to keep the playlist 20 items long at any time.

    Sunday, 15-Jul-12 17:14:45 UTC from web in context
  6. @cavatina Gnome Music Player Client. It's a client for MPD (Music Player Daemon).

    Sunday, 15-Jul-12 16:34:57 UTC from web in context
  7. I love how the "Similar Songs" feature in GMPC (a music player) works with most of my songs, but just says "Unavailable" when listening to Experimental Ambient or Noise.

    Sunday, 15-Jul-12 16:33:37 UTC from web in context
  8. >Error verifying humanity - Okay, Steam, that's fine...

    Sunday, 15-Jul-12 16:26:40 UTC from web in context
  9. @derpyshy Thanks for making me lose~

    Sunday, 15-Jul-12 16:21:08 UTC from web in context
  10. @derpyshy Likes what?

    Sunday, 15-Jul-12 16:17:03 UTC from web in context
  11. @cavatina Oh, wow, that was awesome...

    Sunday, 15-Jul-12 16:09:06 UTC from web in context
  12. @mushi @derpyshy Not ready, will take a lot of time, but I have a test version which should be working: http://178.85.178.39/textmode/src/

    Sunday, 15-Jul-12 16:07:23 UTC from web in context
  13. @derpyshy Because you didn't save it with transparency.

    Sunday, 15-Jul-12 16:03:19 UTC from web in context
  14. @scribble Thank you!

    Sunday, 15-Jul-12 11:50:20 UTC from web in context
  15. RDN, I need your help. Please go to http://178.85.178.39/textmode/src/, type "offline" and press Enter and tell me if you get a PDF file with descriptions of some rooms. Please also tell me your operating system, browser, and possible PDF-related plugins. It seems to work flawlessly on Linux, but I can't test it on other systems.

    Sunday, 15-Jul-12 11:47:33 UTC from web in context
  16. *writes script, works perfectly under Linux, absolutely broken under Windows* *sighs*

    Sunday, 15-Jul-12 11:09:41 UTC from web
  17. Why am I wasting time getting the game to output correct PDF files with the rooms? Nobody is going to play my crappy game, neither online nor offline...

    Saturday, 14-Jul-12 22:32:46 UTC from web in context
  18. @newpatrol Fluttershy would definitely not carry more than something which shoots sleeping darts.

    Saturday, 14-Jul-12 22:14:09 UTC from web in context
  19. Okay, my system works again. Whoa, that was mind-wrecking...

    Saturday, 14-Jul-12 20:59:30 UTC from web
  20. Oh dear, I just broke my system. And, like, completely broke it. As soon as I put it off it won't work anymore...

    Saturday, 14-Jul-12 20:26:15 UTC from web
  21. @iluvzfluttershy I'm... alive. Could be better, could be worse.

    Saturday, 14-Jul-12 20:23:49 UTC from web in context
  22. Dammit, the old version has another bug... I should update after every fix, not keep programming...

    Saturday, 14-Jul-12 20:21:14 UTC from web
  23. @scribus Thank git for that~

    Saturday, 14-Jul-12 20:14:48 UTC from web in context
  24. @omni *breaks

    Saturday, 14-Jul-12 20:14:02 UTC from web in context
  25. @scribus The problem is, that brakes my gameplay. Someone wanted something like that, but I want "controlled bugs" then, AKA, having some kind of control over what goes wrong and being able to tweak that. This is just a hell. I'm reverting

    Saturday, 14-Jul-12 20:13:41 UTC from web in context
  26. @mushi You are in a room. It only contains a drawer. -> > take drawer -> You are in a room. It only contains a box of crayons. -> > drop drawer -> You are in a room. The room contains a box of crayons and a box of crayons. *twitches more*

    Saturday, 14-Jul-12 20:11:41 UTC from web in context
  27. @mushi Only my sanity, time to go back to a working version of my code. I bugged it beyond knowledge

    Saturday, 14-Jul-12 20:09:10 UTC from web in context
  28. *twitches*

    Saturday, 14-Jul-12 20:07:35 UTC from web in context
  29. @jla Last time our DJ boot was running on a GNOME3 system, but the videos that were shown were shown using, ugh, Windows Media Player... Also, thinking of group photos, this was from last year: http://www.bronies.nl/images/EqD_Dutch_Bronymeetup.JPG

    Saturday, 14-Jul-12 19:53:11 UTC from web in context
  30. @bitshift That's practically the same as what I said :P

    Saturday, 14-Jul-12 19:31:21 UTC from web in context