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Programming + This RDN feed = Impossible to follow
Tuesday, 17-Jan-12 04:23:14 UTC from web- Thomas K likes this.
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@fallinwinter lol, you poor soul.
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@fallinwinter Why would you try to program at a time like this?
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@fallinwinter I faved the heck out of that.
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@fallinwinter This RDN feed + anything = impossible to follow
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@trixiethewonderful Truth
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@trixiethewonderful Not usually, it's rare when you can leave for only 5 minutes and be lost on here
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@macpony55 @forestrain Soon you're all going to be getting responses like 'hide screen m301' 'jump path1' 'twi "Now what are we going to do?"' and I'll start noticing that I have "@ponynamehere That was hilarious" embedded randomly in my programs.
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@fallinwinter As a side note, in the time I spent typing that out, I'm pretty certain that at least two pages worth of posts were made.
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@fallinwinter That is something I might do and I would just leave it so I can laugh at it for the rest of my life
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@fallinwinter eval rainbow_dash_max_speed * (twilight_intelligence + spike_max_strength) ?
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@forestrain Oh man that reminds me of my 70k line atb battle system. Most. Time. Consuming. Thing. Ever.
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@fallinwinter I've never coded anything like that. I made a weather daemon and a virtual room system that were both over 1000 lines and I was pretty proud. >.>
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@forestrain Oh man it was a pain. It worked acceptionally well though. Kept track of all 8 combatants turns and allowed multiple menus for the main character to pick attacks as well as define and randomize the enemies attacks. Took me almost a year just to finish my project I built it for. It might still be up somewhere.