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Hooray, I killed the timeline with my wall o text
Sunday, 29-Jan-12 09:33:57 UTC from web-
@ladestitute Murderer!
Sunday, 29-Jan-12 09:39:52 UTC from web-
@tenmihara Anyhow, this thiiiing is really bugging abit now.
Sunday, 29-Jan-12 09:41:53 UTC from web-
@ladestitute Which thing was that? The video game naming dilemma?
Sunday, 29-Jan-12 09:49:21 UTC from web-
@tenmihara I told you guys that the game project of mine with a team was originally being made as a mmo using a game engine wrote in C#. We had semi-decided to use this current engine (Construct 2), as in kind of thought on about it and just went on. Recently the thought of writing a MMO engine (of course, not by myself) has crossed my mind...like 15 minutes ago. I know even the concept of it seems like a daunting task but the benefits are the near non-impossibilities you can pull off with a hand-coded game engine...besides, a much higher markpoint in FPS/performance. The problem is we don't want to throw away what work we've done, even if it seems like a little...even if we put several days into it by now. Besides, we've switched game engines about...twice already.
Sunday, 29-Jan-12 09:50:46 UTC from web-
@ladestitute Ah, well that's a bit out of my league then. I am sorely lacking in technical savvy
Sunday, 29-Jan-12 09:52:48 UTC from web-
@tenmihara I merely want an opinion, on the level of if I really should make such a sudden decision based on what I've said so fari n that post.
Sunday, 29-Jan-12 09:53:32 UTC from web
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