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@ponydude You know that game I'm working on? I recently pondered returning to the MMO portion ideas and had a private PM discussion with my dev team on it. At least one member approves of it in the conversation, although I have yet to hear from the two admins. What language is best for writing server/client software, especially of a MMO nature?
Sunday, 29-Jan-12 19:19:40 UTC from web-
@ponydude Hi there. I actually have some coding related manners on my noggin.
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@ponydude Wow I have perfect timing.. I JUST opened the page to see this.
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@ladestitute Generally it's a lot easier to use the language you're developing the client in. Other languages I'd recommend would be C# if you don't plan to run the server on a virtual host Linux and Java if you do because the networking portion of those languages is pretty straight forward.
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@minti virtual host and\or linux**
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@minti On second thought, the head admin is shooting down the idea; at least for the far future.
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