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Also I'm really liking the animations on the spectators. Especially the flying ones. Good game, PonyKart devs. xD
Thursday, 23-Feb-12 03:27:28 UTC from web-
@minti I'm still waiting for multiple player/AI functionality.
Thursday, 23-Feb-12 03:28:12 UTC from web-
@forestrain Or a timer or something. But so far as building a 3d world-- really, REALLY well done so far. ^.^
Thursday, 23-Feb-12 03:29:14 UTC from web
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@minti Well, and they built a physics engine too... so I guess I can see why it's taking so much time. ;p
Thursday, 23-Feb-12 03:30:14 UTC from web-
@forestrain I'm pretty sure they used the one that came with Ogre3D. xD *looks*
Thursday, 23-Feb-12 03:33:06 UTC from web-
@minti We should Skype screen share, and try to race around Sweet Apple Acres. ;p
Thursday, 23-Feb-12 03:35:36 UTC from web-
@forestrain Ahaha I'd loose. I suck at these type of games. XD
Thursday, 23-Feb-12 03:36:38 UTC from web
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@minti so how do you compile it? What's it written in?
Thursday, 23-Feb-12 03:31:32 UTC from web-
@pony C# lol
Thursday, 23-Feb-12 03:32:04 UTC from web-
@minti ah! I wonder how friendly that language is for the devs.
Thursday, 23-Feb-12 03:34:15 UTC from web-
@pony Pretty good, I like it. I'm looking into how hard it would be to learn to make my own 3D game using MOgre. Always wanted to try making one with XNA but XNA sucks.
Thursday, 23-Feb-12 03:35:33 UTC from web
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