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  1. http://www.youtube.com/watch?v=9njm8DdZQ1w&feature=g-all-f&context=G2158307FAAAAAAAAAAA#

    Saturday, 14-Apr-12 22:55:49 UTC from web
    1. @ceruleanspark I saw this earlier today... completely given up trying to understand how this stuff works (let alone how people find it).

      Saturday, 14-Apr-12 22:58:31 UTC from web
      1. @ecmc1093 The sequence of stuff they do is designed to set some variable in the game's warp code in such a way that it just happens to correspond to Gannons castle instead of the next room. You could do it in Pokemon R/B too, by taking a certain sequence of steps in Pallet town, you could alter the warp for Gary's house to other locations.

        Saturday, 14-Apr-12 23:00:50 UTC from web
    2. @ceruleanspark i am toatally doin that! xD

      Saturday, 14-Apr-12 22:59:23 UTC from web
    3. @thatonepony "hey guys, let's store crucial structure data unprotected in the games RAM and never check it! What could go wrong!"

      Saturday, 14-Apr-12 23:04:55 UTC from web
      1. @ceruleanspark It's something of a tradeoff between that and making it faster and/or smaller. Especially given the ridiculously tiny amounts of RAM pretty much every console has, I can understand them resorting to tricks like that to avoid bogging down the game.

        Saturday, 14-Apr-12 23:07:18 UTC from web
        1. @toksyuryel Given that you can only do it with certain doors, I suspect it actually IS checked most of the time. There's only one door in all of Pokemon Red/Blue you could do the warp-swap with.

          Saturday, 14-Apr-12 23:09:28 UTC from web
    4. @thatonepony A standard GB cart was 2mb. I dunno about GBC.

      Saturday, 14-Apr-12 23:08:24 UTC from web