Conversation

Notices

  1. Alright, time to go back to being a lame lurker. ^_^ http://ur1.ca/9bkko

    Wednesday, 23-May-12 16:47:38 UTC from web
    1. @minti I miss you. Haven't seen @forestrain around lately either. =/

      Wednesday, 23-May-12 16:48:42 UTC from web
      1. @toksyuryel XD He's been around, be's busy with being popular now.

        Wednesday, 23-May-12 16:49:44 UTC from web
        1. @minti You need to be around more :<

          Wednesday, 23-May-12 16:51:30 UTC from web
    2. @woona Fine, I've been doing lots of coding and stuff for a pony-related game I'm working on. :D

      Wednesday, 23-May-12 16:48:46 UTC from web
    3. @minti lurking? :< http://ur1.ca/9bkqk

      Wednesday, 23-May-12 16:49:29 UTC from web
    4. @woona Wonderful, we've got an amazing concept artist on board now who's really helping. ^_^

      Wednesday, 23-May-12 16:51:03 UTC from web
      1. @minti can you say what kind of game you making? or would that be best left unsaid at this time?

        Wednesday, 23-May-12 16:52:10 UTC from web
        1. @lyrica Pony related 3D social game. In a nutshell. xD

          Wednesday, 23-May-12 16:53:02 UTC from web
          1. @minti sounds like it could be fun :D

            Wednesday, 23-May-12 16:54:12 UTC from web
    5. @woona A few months, we wanna get a lot done before it even sees public eyes. Kind of a come out of nowhere deal. xD

      Wednesday, 23-May-12 16:52:36 UTC from web
    6. @woona Yup. I'll probably ask people on here to help with QA. I'm going to be absolutely murdock about everything being perfect.

      Wednesday, 23-May-12 16:54:22 UTC from web
      1. @minti I have some idea with beta testing at least, can't give any details (NDA) but the Worms Revolution Beta is pretty fun (all I can really say)

        Wednesday, 23-May-12 16:56:50 UTC from web
      2. @minti Provided it runs on my OS, I promise to break that game SO HARD for you.

        Wednesday, 23-May-12 16:56:52 UTC from web
        1. @toksyuryel I've switched stuff around that a Linux build should be possible. So, yes. :p And I'll probably get you to help considering your a programmer and will most likely be able to find the small holes most people would ignore xD

          Wednesday, 23-May-12 16:57:47 UTC from web
          1. @minti Ehehehe ^_^

            Wednesday, 23-May-12 17:00:35 UTC from web
    7. @woona Yupyup. And define "big"? :p

      Wednesday, 23-May-12 16:56:02 UTC from web
    8. @woona We're aiming for a MMO-Social game.

      Wednesday, 23-May-12 16:59:18 UTC from web
      1. @minti so basically like Home on PS3, and Second Life?

        Wednesday, 23-May-12 16:59:56 UTC from web
        1. @lyrica Never heard of home. I guess you could think of it as a simplified Second Life though. It won't be that epic with the customization and stuffs though, considering at the moment I'm the only coder. XD

          Wednesday, 23-May-12 17:01:22 UTC from web
          1. @minti What language is it being coded in? Depending on your answer maybe I could help ☺

            Wednesday, 23-May-12 17:02:29 UTC from web
            1. @toksyuryel C++, Ogre is the engine it's based on.

              Wednesday, 23-May-12 17:03:52 UTC from web
              1. @minti That's a big no then. Also I must question why you would start a new project using C++?

                Wednesday, 23-May-12 17:04:42 UTC from web
                1. @toksyuryel Cause all the wrappers for Ogre were really undocumented and/or buggy and/or overly complicated and/or slow. So I decided to go with the language Ogre is coded in. Makes my life easier, and I have experience with the language already so it's no biggy for me.

                  Wednesday, 23-May-12 17:06:28 UTC from web
                  1. @minti MINTI

                    Wednesday, 23-May-12 17:06:48 UTC from StatusNet Android
                  2. @minti Ah, I see. Thought you were starting a new project. Well, I still can't help but I guess that's not as bad as it could have been. Good luck!

                    Wednesday, 23-May-12 17:09:23 UTC from web
                    1. @toksyuryel Well it's technically a "new" project. I'm just using libraries like boost and ogre to make my like 95% easier. XD

                      Wednesday, 23-May-12 17:10:37 UTC from web
              2. @minti I hope to see anything soon, I love seeing WIP stuff myself

                Wednesday, 23-May-12 17:04:49 UTC from web
          2. @minti fair enough, Home is basically Second Life, but not as much customization.

            Wednesday, 23-May-12 17:02:55 UTC from web
    9. @woona Well all of Ponyville and Sweet Apple Acres is planned for release, then we'll add upon those. So, kinda big. xD

      Wednesday, 23-May-12 17:02:02 UTC from web