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Alright, time to go back to being a lame lurker. ^_^ http://ur1.ca/9bkko
Wednesday, 23-May-12 16:47:38 UTC from web-
@minti I miss you. Haven't seen @forestrain around lately either. =/
Wednesday, 23-May-12 16:48:42 UTC from web-
@toksyuryel XD He's been around, be's busy with being popular now.
Wednesday, 23-May-12 16:49:44 UTC from web-
@minti You need to be around more :<
Wednesday, 23-May-12 16:51:30 UTC from web
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@woona Fine, I've been doing lots of coding and stuff for a pony-related game I'm working on. :D
Wednesday, 23-May-12 16:48:46 UTC from web -
@minti lurking? :< http://ur1.ca/9bkqk
Wednesday, 23-May-12 16:49:29 UTC from web -
@woona Wonderful, we've got an amazing concept artist on board now who's really helping. ^_^
Wednesday, 23-May-12 16:51:03 UTC from web-
@minti can you say what kind of game you making? or would that be best left unsaid at this time?
Wednesday, 23-May-12 16:52:10 UTC from web-
@lyrica Pony related 3D social game. In a nutshell. xD
Wednesday, 23-May-12 16:53:02 UTC from web-
@minti sounds like it could be fun :D
Wednesday, 23-May-12 16:54:12 UTC from web
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@woona A few months, we wanna get a lot done before it even sees public eyes. Kind of a come out of nowhere deal. xD
Wednesday, 23-May-12 16:52:36 UTC from web -
@woona Yup. I'll probably ask people on here to help with QA. I'm going to be absolutely murdock about everything being perfect.
Wednesday, 23-May-12 16:54:22 UTC from web-
@minti I have some idea with beta testing at least, can't give any details (NDA) but the Worms Revolution Beta is pretty fun (all I can really say)
Wednesday, 23-May-12 16:56:50 UTC from web -
@minti Provided it runs on my OS, I promise to break that game SO HARD for you.
Wednesday, 23-May-12 16:56:52 UTC from web-
@toksyuryel I've switched stuff around that a Linux build should be possible. So, yes. :p And I'll probably get you to help considering your a programmer and will most likely be able to find the small holes most people would ignore xD
Wednesday, 23-May-12 16:57:47 UTC from web-
@minti Ehehehe ^_^
Wednesday, 23-May-12 17:00:35 UTC from web
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@woona Yupyup. And define "big"? :p
Wednesday, 23-May-12 16:56:02 UTC from web -
@woona We're aiming for a MMO-Social game.
Wednesday, 23-May-12 16:59:18 UTC from web-
@minti so basically like Home on PS3, and Second Life?
Wednesday, 23-May-12 16:59:56 UTC from web-
@lyrica Never heard of home. I guess you could think of it as a simplified Second Life though. It won't be that epic with the customization and stuffs though, considering at the moment I'm the only coder. XD
Wednesday, 23-May-12 17:01:22 UTC from web-
@minti What language is it being coded in? Depending on your answer maybe I could help ☺
Wednesday, 23-May-12 17:02:29 UTC from web-
@toksyuryel C++, Ogre is the engine it's based on.
Wednesday, 23-May-12 17:03:52 UTC from web-
@minti That's a big no then. Also I must question why you would start a new project using C++?
Wednesday, 23-May-12 17:04:42 UTC from web-
@toksyuryel Cause all the wrappers for Ogre were really undocumented and/or buggy and/or overly complicated and/or slow. So I decided to go with the language Ogre is coded in. Makes my life easier, and I have experience with the language already so it's no biggy for me.
Wednesday, 23-May-12 17:06:28 UTC from web-
@minti MINTI
Wednesday, 23-May-12 17:06:48 UTC from StatusNet Android -
@minti Ah, I see. Thought you were starting a new project. Well, I still can't help but I guess that's not as bad as it could have been. Good luck!
Wednesday, 23-May-12 17:09:23 UTC from web-
@toksyuryel Well it's technically a "new" project. I'm just using libraries like boost and ogre to make my like 95% easier. XD
Wednesday, 23-May-12 17:10:37 UTC from web
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@minti I hope to see anything soon, I love seeing WIP stuff myself
Wednesday, 23-May-12 17:04:49 UTC from web
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@minti fair enough, Home is basically Second Life, but not as much customization.
Wednesday, 23-May-12 17:02:55 UTC from web
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@woona Well all of Ponyville and Sweet Apple Acres is planned for release, then we'll add upon those. So, kinda big. xD
Wednesday, 23-May-12 17:02:02 UTC from web
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