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  1. Man, that # I used to do sure was weird. http://ur1.ca/oycj1 http://fav.me/d3823ae http://ur1.ca/oycj8 http://fav.me/d38tiwk

    Tuesday, 26-Apr-16 13:26:11 UTC from gs.kawa-kun.com
    1. Man, that # I used to do sure was weird. http://ur1.ca/oycj1 http://fav.me/d3823ae http://ur1.ca/oycj8 http://fav.me/d38tiwk

      Tuesday, 26-Apr-16 20:30:43 UTC from gs.kawa-kun.com
    2. If anyone's curious, those are the digits of π. http://youtu.be/T8L-215r7sc

      Tuesday, 26-Apr-16 21:52:25 UTC from gs.kawa-kun.com
      1. I actually made a character called 円周リツ/Ritsu Enshū at one point based on the name.

        Again, my old # was pretty weird.

        Tuesday, 26-Apr-16 21:53:39 UTC from gs.kawa-kun.com
        1. Looking back at my old art, I definitely didn't go the route of making faces super-round like is the trend today.  They were pretty defined and angular, though not out of step with real life.

          Drawing the human body was kind of fun and not terribly difficult.  It's not like there aren't photos of people all over for reference.

          Tuesday, 26-Apr-16 21:58:10 UTC from gs.kawa-kun.com
          1. I had a lot more time back in those days, though.  I have other stuff that has priority over drawing today, though if I were to retire I'd probably draw more.

            Tuesday, 26-Apr-16 21:58:53 UTC from gs.kawa-kun.com
          2. Stylized animals were fun. Some of my Twitter friends all those years ago really liked this one. http://ur1.ca/oygm0 http://fav.me/d5hful9

            Tuesday, 26-Apr-16 22:02:43 UTC from gs.kawa-kun.com
          3. Here's something that's been sitting on my hard drive for years, which I just threw online for no reason. http://ur1.ca/oygpk http://fav.me/da0gqim

            Tuesday, 26-Apr-16 22:15:01 UTC from gs.kawa-kun.com