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  1. Hey! We put up an interview with Team Dragonpunk yesterday, and if I do say so... it's pretty interesting!

    They were the team behind the co-op XCOM 2 mod, and they go into modding, their cease and desist from Take Two, and the future of the project as they prepare to make their own studio for a game made in Lumberyard.

    Check it out :D

    https://supernerdland.com/dragonpunk-interview/

    Wednesday, 22-Feb-17 11:47:20 UTC from community.highlandarrow.com
    1. @docbray Still really batcaveing lame they got the C&D but I am NOT AT ALL SURPRISED known Firaxis.  Not the first mod they killed with legal means.

      Wednesday, 22-Feb-17 11:48:16 UTC from community.highlandarrow.com
      1. @maiyannah @docbray It would of made their broken, ass-backwards excuse for an X-COM game look even worse.

        Potato Knishess are still doing deals with streamers and youtubers to promote long war-modded X-COM 2.

        Wednesday, 22-Feb-17 11:52:18 UTC from shitposter.club
        1. @cyberpotato @docbray Man I tried playing X-COM 2 last week to see if the performance issues got fixed and even though I'm on a BETTER processor and graphics card (about 2x benchmark score) I got HALF the Fluffle Puffing framerate I did before.  Even the main menu was rendering at a cinematic 15 FPS.  Things a cherrying shambles.

          Wednesday, 22-Feb-17 11:53:54 UTC from community.highlandarrow.com