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@derpyshy You can now use items or put them in your inventory on a Touchscreen. I now need to figure out a nice way of getting to your inventory (probably as a "menu" option, but how the hell do I do THAT).
Thursday, 23-Aug-12 18:49:33 UTC from web-
@omni What?
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@derps I'm busy porting my browser game to mobile devices (Android, etc.) so I need to make everything Touchscreen-usable. Takes some work :P
Thursday, 23-Aug-12 18:51:28 UTC from web-
@omni What's the game?
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@derps I don't have any running version available now, but I can show you an old screenshot: https://i.minus.com/iRU3dqmsxSpun.png - It's a text-based "adventure" game which is randomly generated every time you play it. You type commands to do things, or (what I'm working on now) click things instead (this will be the only way on touchscreen devices, but a second possibility if you play it on your PC).
Thursday, 23-Aug-12 19:01:58 UTC from web-
@omni Oh, okay.
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@derpyshy How is that even rambling?
Thursday, 23-Aug-12 18:55:29 UTC from web-
@omni I have no idea... will that work?
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@derpyshy Well, I have a "Settings" button for no reason. I just need to rename "Settings" to "Inventory" and link it inline to my Javascript click parsing function which turns it into a command for the game to execute. The hard part is figuring out how Android links those buttons :P
Thursday, 23-Aug-12 18:57:09 UTC from web-
@omni ooo... maybe you could have the inventory like a settings-menu? (like using for example using the settings in Mustard, but instead of having options for the app, it contains items) :3
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@derpyshy That is a reasonably interesting idea. I should at least consider that.
Thursday, 23-Aug-12 18:59:43 UTC from web-
@omni ^-^ Oh, and make sure that the "Settings" closes, and the item is used, once you touch the item :3
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@derpyshy nytte otetaan vähä renommin eiks jeh? :D
Thursday, 23-Aug-12 18:56:14 UTC from web
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