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I made a Batman story in java script. It's really crappy. http://ur1.ca/afmth
Friday, 28-Sep-12 18:07:23 UTC from web-
@greenenchilada Lol
Friday, 28-Sep-12 18:08:38 UTC from web -
@greenenchilada Javascript games are always crappy. Example: https://github.com/TheLastProject/textmode/blob/master/game/src/textmode_cli.js
Friday, 28-Sep-12 18:12:28 UTC from web-
@omni Argh, double-equals signs. D:
Friday, 28-Sep-12 18:13:15 UTC from web-
@bitshift I only heard about them being bad when you said it two minutes ago. How bad are they, why and will converting everything of that to === fix it?
Friday, 28-Sep-12 18:14:01 UTC from web-
@omni == is the type-coercing equality operator, which leads to such fun as 'undefined == 0' being true (for example, if you ask for a property an object doesn't have, that undefined might be the result). === is the strict one, and should generally be used unless you know you want type coercion.
Friday, 28-Sep-12 18:16:24 UTC from web -
@omni That's basically the gist of it (and yes, changing all == to === should be fine), though if you're interested to know more, http://stackoverflow.com/a/359509 explains it very nicely.
Friday, 28-Sep-12 18:17:37 UTC from web -
@omni This is one of the many reasons why, despite liking its positives, I find it hard to consider javascript a good language - there's just too many weird "gotcha"s.
Friday, 28-Sep-12 18:18:36 UTC from web-
@bitshift Oh hey, you too.
Friday, 28-Sep-12 18:18:56 UTC from web-
@anarchycarcino Yeah, I already saw it over on tumblr when you posted it. :)
Friday, 28-Sep-12 18:20:08 UTC from web-
@bitshift Well good.
Friday, 28-Sep-12 18:20:24 UTC from web
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