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The top-down view of Hyrule is unmistakeable and the parallel world game mechanic has appeared in almost every game since. But most of all, the game was memorable. Each player remembers entering the sacred meadow where the Master Sword was kept and slipping it out of the stone like Arthur’s Excalibur. Each dungeon felt different and held a immense set of challenges meant to test the player’s problem solving skills as well as the dexterity of their thumbs. This game felt epic and truly gave the Legend of Zelda legendary status among gamers. -COPYPASTA, IT WAS. That is a good reason that LTTP was the best.
Friday, 26-Oct-12 02:48:39 UTC from web-
@rainbowmaui yeah lttp WAS really nice...
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@basscannon My favorite thing was the talking monkey <3
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@rainbowmaui I honestly wish I was a little older. If i was my cousin would have let me plat LTTP on his SNES T_T
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@praxis :) Let me see what time it came out...
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@rainbowmaui in like 1992 or something?
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