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Apparently Devil Dice for the PSX had a sequel called Bombastic. I should go have a look at that.
Friday, 24-May-13 13:11:04 UTC from web-
@neurario Did you know that Devil Dice is written to be entirely resident in the PSX's RAM, with the CD only being read for redbook audio?
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@ceruleanspark I actually didn't. I was much much younger when I first played the demo of Devil Dice. But I thought it was such a cool concept for a puzzle game that I wanted to play it again.
Friday, 24-May-13 13:17:48 UTC from web-
@neurario It was written by a hobbyist on sony's obscure hobbyist dev platform, the Net Yaroze, which allowed games be transferred into the units RAM via serial cable, imposing a maximum executable size limit of 2mb, the amount of RAM in the unit. I know this because I have been lusting after a Yaroze for YEARS.
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