Replies to ladestitute, page 8
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@ladestitute I know
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@ladestitute lol! very random! french fries
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@ladestitute perhaps: objects in the game having a player who activated the action as a parameter, along with an actionreward field that would give the player in the parameter actionreward points
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@ladestitute I think what would be possible to do is: you can make an array of all the skills (Just assign all of the skills with a certain number, as to their position in the array, and store experience like that... Or, what you can also do is assign a separate field for each skill, and have a separate method updating the experience... I don't know Construct 2, so I'm just telling you how I'd do it if I were to do it in Java.
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@ladestitute are you designing the RPG in Java?
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@ladestitute Java?
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@ladestitute design advice for what?
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@ladestitute Oh, that doesn't sound good. You alright?
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@ladestitute What. Why were you running around?
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@ladestitute You okay?
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@ladestitute Damn, girl.
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@ladestitute I'm ... http://ur1.ca/7wyh1
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@ladestitute Hay there! How's it going?
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@ladestitute Hey. What's up?
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@ladestitute hello!
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@ladestitute sweet! #personality
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@ladestitute YAY!
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@ladestitute Wow, this project has been going on for a long time.
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@ladestitute *gasp* WHO SAID THAT?!
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@ladestitute Step one: live in England.
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@ladestitute I was listing total exp, the first one you mentioned was correct. xD
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@ladestitute Level 2 would be 20, level 3 - 40, [...], level 10 would be 180, level 11 - 210, level 12 - 240 etc. So the first one.
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@ladestitute FWIW, two of my favourite games used fixed XP requirements, (FF8 and DE:HR), but levelling isn't such a strict requirement in those games (FF8 had the Junction system and Dynamic Enemy Levelling, and DE:HR was skill based)
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@ladestitute Either way your max is either 4,294,967,295 XP or.. 2,147,483,647 XP depending on if the engine uses an unsigned int or a signed one.
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@ladestitute Do level scaling, like, 20 exp per level from level 1-10, then 30 exp after that for each level till 25, etc (making sure to add 30 to the previous exp requirement, not just level * 30 cause that would cause a massive jump in exp at some levels xD)
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@ladestitute Well, you got yourself an EXP problem then. Did some quick math using the formula you gave me, the max exp value at level 100 overflows an unsigned integer which means the engine won't be able to handle it. xD
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@ladestitute Uh. What's your level cap?
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@ladestitute Nah, I dunno. It just looks messy-ish. Keep it the way it is, you'll think of something and it shouldn't be [i]too[/i] hard to change it when you do. xD
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@ladestitute Yeah I understand how it works, not exactly sure how to make it look better though.