Replies to starshine, page 32

  1. @starshine Here we go, an example of a side shot on Dashie in the show. Though she's facing the opposite direction. http://is.gd/rqiMuX

    Sunday, 21-Aug-11 22:01:26 UTC from web in context
  2. @starshine I um.. gues that is a ok reason?

    Sunday, 21-Aug-11 22:01:14 UTC from web in context
  3. @starshine Most of what I'm seeing is mostly just stuff from being new. You've got the right idea. Here are some suggestions: When the viewing the character from the side, the eyes tend to be a bit closer to the front of the head rather than the center. I'd post a screenshot, but I'll have to dig that up in a sec- they usually use a 3/4th shot for scenes rather than a direct frontal or direct side view.Also, the portion going to the neck tends to curve inwards rather than being a sharp drop. Similar for the back of the neck. Also, the rear leg was pretty close, but I think it was a but squished proportionately in relation to the show. I can't be a lot of help with proportions as I'm pretty bad at it too, but I'd recommend using GIMP's ruler function or drawing lines to help you measure it out. Load up a screenshot in GIMP and do some markings on it to help you figure out your own sizing rules.... If there's anything you want me to clarify, feel free to ask. :3 http://is.gd/XqzBVS

    Sunday, 21-Aug-11 21:59:12 UTC from web in context
  4. @starshine Ta muchly. Uh, on this topic, when I said "drop those trousers" I was JOKING

    Sunday, 21-Aug-11 21:58:33 UTC from web in context
  5. @starshine See, that's what I thought. Even if not, it's still breaking rules?

    Sunday, 21-Aug-11 21:53:59 UTC from web in context
  6. @starshine so do I.

    Sunday, 21-Aug-11 21:23:10 UTC from web in context
  7. @starshine thats illogical

    Sunday, 21-Aug-11 21:07:14 UTC from web in context
  8. @starshine no

    Sunday, 21-Aug-11 21:06:23 UTC from web in context
  9. @starshine Yep! Well, most of my stuff. Only occasionally do I go completely freehand on the tablet.

    Sunday, 21-Aug-11 21:04:35 UTC from web in context
  10. @starshine Sorry, I was typing one-handed and also eating pizza so I didn't catch up with the whole conversation. But really, honestly, practice makes perfect is the best advice. Start simple and small, maybe by copying some of your favourite screenshots, and work your way up to more complex stuff. :)

    Sunday, 21-Aug-11 21:01:54 UTC from web in context
  11. @starshine Eh, it pays the bills.

    Sunday, 21-Aug-11 20:59:52 UTC from web in context
  12. @starshine eh, yours is still better. I can't stand to look at mine, without trying to burn it alive.

    Sunday, 21-Aug-11 20:58:11 UTC from web in context
  13. @starshine Looks like a pony to me! But yeah, a lot of my tablet drawings end up like this. I recommend starting on paper. :3

    Sunday, 21-Aug-11 20:57:00 UTC from web in context
  14. @starshine Jegus i wish, this is about the best i can do http://ur1.ca/4y2xi

    Sunday, 21-Aug-11 20:55:41 UTC from web in context
  15. @starshine I've only ever done very limited, storyboardy animation. Y'know, since I did music at college. And since I don't work in Flash, I think somepony animating it would kind of remove most of the stuff I contributed to it... That said, I totes agree that their voices are spot on.

    Sunday, 21-Aug-11 20:55:17 UTC from web in context
  16. @starshine Oh, I didn't know that! I'm so sorry! I really didn't mean to be mean! :( I'm just really excited about it, and I had no idea you would get offended by it. Really sorry. :(

    Sunday, 21-Aug-11 20:54:46 UTC from web in context
  17. @starshine wtf no?

    Sunday, 21-Aug-11 20:54:25 UTC from web in context
  18. @starshine It's better than what I can do: http://milothbrony.deviantart.com/#/d3iqhfr

    Sunday, 21-Aug-11 20:52:50 UTC from web in context
  19. @starshine I have absolutely no idea what's going on right now. Did I say something wrong? :(

    Sunday, 21-Aug-11 20:52:41 UTC from web in context
  20. @starshine better then me

    Sunday, 21-Aug-11 20:50:58 UTC from web in context
  21. @starshine Speaking of animation, this year in school I'll get to learn Flash. It's gonna be SO AWESOME! /)^3^(\

    Sunday, 21-Aug-11 20:46:58 UTC from web in context
  22. @starshine If you're using something like Photoshop or GIMP, then there should be a tool to either draw a circle, or select a circle. MyPaint will not help you draw a circle. You'll just have to make a close approximation. Another suggestion which I personally tend to use is pick a tool that you can set to use a low alpha/opaquency, and draw a bunch of circles on top of the circle until it looks kinda like a circle, and then later erase the part that isn't a part of the pony when I'm done. If you look at the hair in this image, you can probably see where I was lazy about erasing the bunch-of-circle-ish-circles because I thought it looked fine and because I was lazy. http://windstone.travisuped.com/index.php?q=/image/2102.png I can't draw a perfect circle.

    Sunday, 21-Aug-11 20:35:46 UTC from web in context
  23. @starshine Hm... I think I saw one that was kinda like that a while back, but I'm afraid I've lost it. :/

    Sunday, 21-Aug-11 20:20:17 UTC from web in context
  24. @starshine: You don't have to draw the circle perfectly. It's a guideline. But if you want it perfect, put a coin on the paper, and trace the coin. Though it might be more efficient to take a picture close to what you want, trace it, take other pictures with other aspects you like, and add those to what you've drawn.

    Sunday, 21-Aug-11 20:20:10 UTC from Gwibber in context
  25. @starshine Is it even possible to draw ponies without basic artistic competence?

    Sunday, 21-Aug-11 20:19:12 UTC from StatusNet Desktop in context
  26. @starshine You did the right thing back then with that, but alternative pointing devices or something like a GPS to plug into the USB port are necessarily very simple. The complex part is the interaction between the application software (X or the cartographic program for my GPS) and the kernel. The specification is both vague and strict. Mainly, Microsoft or Apple makes a few dollars off of support while the kernel hackers and application programmers catch up. I took about a week for me to etch out a character device driver and logger for my GPS. It mapped many miles. I used the software that came with the $100 device for a whole half of an hour, before it stopped working, and I uninstalled it.

    Sunday, 21-Aug-11 20:04:52 UTC from web in context
  27. @starshine And now that you just jinxed it...

    Sunday, 21-Aug-11 19:56:10 UTC from StatusNet Desktop in context
  28. @starshine Have you ever hacked at a device driver module for Linux? It is actually kind of fun, because everyone that has ever written one has just followed a skeleton structure of a preexisting module. They are all alike and all different and all varying sizes and amounts of complexity and simplicity at the same time. In other words: the source for the device driver is likely to be the most straight-forward part of your kernel for you to just jump into and experiment with... Unless you don't compile the kernel yourself. In that case, I don't know if this would help.

    Sunday, 21-Aug-11 19:54:28 UTC from web in context
  29. @starshine That is awesome. It is all about the apps. A tablet and a joystick aren't too different after all.

    Sunday, 21-Aug-11 19:49:46 UTC from web in context
  30. @starshine Nice knowing you?

    Sunday, 21-Aug-11 19:46:29 UTC from StatusNet Desktop in context