Cerulean Lulamoon-Spark (ceruleansparkold)'s status on Tuesday, 21-Feb-12 11:38:27 UTC
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@toksyuryel Yes. Portal is an excellent example of subtle hinting not ruining the aspect of solving the problems, because problem solving is the ENTIRE GAME. What about platformers, and nintendo's "Super guide" concept, or the "You suck" leaf in the new 3D platformer?