RedEnchilada (notice the lack of a space) (redenchilada)'s status on Monday, 09-Apr-12 01:37:37 UTC

  1. @nibz It's easy! Just a bit of if(addingThings){activeThings.addAll(addList); addList.clear(); addingThings = false;} for(Thing currentThing : activeThings) currentThing.loop(); if(destroyingThings) {activeThings.removeAll(garbage); garbage.clear(); destroyingThings = false;} if(sector != (int)Player.xPos/256) manageObjects(); See? Easy!

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