Cloud Kicker (critialcloudkicker)'s status on Tuesday, 01-Oct-13 18:05:50 UTC
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@sprite Max Damage = (D[s]Atk × Boosts × MovePower) ÷ (DHP × D[s]Def) ... That is sort of easy
@sprite Max Damage = (D[s]Atk × Boosts × MovePower) ÷ (DHP × D[s]Def) ... That is sort of easy