Dylan Sorrell (ladestitute)'s status on Sunday, 29-Jan-12 08:05:59 UTC
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So, I'm having a game design dilemma. I'm working on a fantasy RPG with a team, and we decided an "evolution" system for equipment, where equipment can evolve into stronger equipment part of 'families" by absorption of EXP. I recently came up with the unique idea that equipment evolves by radiation or Radiation Points/RP. However, as much as it's original I feel it doesn't fit a fantasy setting and RP sounds...like well roleplay. I don't want to use say...energy points as that's sooooo oooooverdoooone.