Notices by Crusader 8 (princelypublictimeline), page 43

  1. @djhedgehog in the mlp ccg, you have four locations ponies can be at - your "home," your opponent's "home," and each of you has one problem. Each problem is like an ongoing event, like a conflict in an episode. So you can play or move friend cards, aka the cartoon horses, to these problems or to/from your home. Each pony has a power related to a certain element of harmony (i.e. Lyra has 4 pink power, meaning she's the same color/element as Pinkie Pie). To win this game you need to score points by meeting the power requirements of the problems. So if a problem I have out requires 2 white and 2 non-white, I may play a Loyalty friend there and move Rarity to the problem from my "home," and thus score at the end of my turn. the first to 15 points wins

    Saturday, 15-Feb-14 14:59:20 UTC from web in context
  2. @djhedgehog that's right

    Saturday, 15-Feb-14 14:46:32 UTC from web in context
  3. @dropsterdash good luck to you

    Saturday, 15-Feb-14 14:25:07 UTC from web in context
  4. I'm going to attempt to sleep now.

    Saturday, 15-Feb-14 14:14:29 UTC from web in context
  5. @vcgriffin Well, apparently season 5 is locked in, with another movie coming out in the fall - five years is long-term for a company selling one of many IP's

    Saturday, 15-Feb-14 14:10:28 UTC from web in context
  6. @dropsterdash link to the fic

    Saturday, 15-Feb-14 14:09:39 UTC from web in context
  7. @vcgriffin the bottom line is, the health of the secondary market can give us somewhat predictable forecasts on the health and longevity of the game. Yu Yu Hakusho was an immensely popular game that was doing fantastic the first two sets with national tournaments, brackets and championships etc. But then the next 3-4 sets, or maybe just 3, started doing the whole bad power creep thing. Each new set invalidated the playability and worth of the previous sets, driving up a temporary demand for the company's sealed product but killed the secondary market. By the time the last set came around, only the people actively involved in the tournament circuits bought product, because everyone knew better - what they were buying would be trash in fourth months tops. The same MAY happen to MLP CCG. And its secondary market and tournament scene need to thrive if they're going to release more sets in the future.

    Saturday, 15-Feb-14 14:02:29 UTC from web in context
  8. @vcgriffin o

    Saturday, 15-Feb-14 13:56:07 UTC from web in context
  9. did someone link a movie then disappear?

    Saturday, 15-Feb-14 13:52:12 UTC from web in context
  10. @vcgriffin No one at this point is buying cards because they /don't/ enjoy them. They just enjoy them because they enjoy winning, and can win exclusive cards that are even stronger. So we have a lopsided market which buying a booster pack is worthless because unless you pull one of three of the valuable UR's, your booster is trash. You won't be able to trade off your extra non-playable junk to anyone else, because they already have everything because they're also digging for the same small pool of cards as everyone else. When a new set releases in April, one of two things will happen - either the new set will be so strong that the old set is unplayable, thus destroying the market again and making ITS small pool of chase UR's even more expensive, or it won't be as strong as the old set, and buying the new set won't be worth squat as everyone starts hunting for even more of the first set's chase cards.

    Saturday, 15-Feb-14 13:50:51 UTC from web in context
  11. @vcgriffin ok, this is where our ideas of what values is conflict. Sure, you can do something for the sake of enjoying it. But that in itself is where demand comes from. Nothing else. Wanting to win in a collectible card game is that person's idea of buying things to enjoy them. So anyway, demand created. Certain cards like Nightmare Moon and the UR versions of RD and Rarity, appear once or twice in every four-6 boxes. 2-4 UR's per box, but most the time you see Philomena and Ship Shape. People want these cards, but are getting buttloads of copies of everything else, so demand goes up because people want them so they can enjoy them (still using your definition of value here). This makes people charge more for those cards, and less for other cards since everyone has a hojillion copies of everything else while looking for these three cards. Sanctioned play keeps demand going, otherwise there's no incentive to play with the UR's and therefore buy more product. With me so far?

    Saturday, 15-Feb-14 13:45:56 UTC from web in context
  12. @dropsterdash by the way, my stories are cheesy sappy romances that will make you cringe. Have fun! But for srs, thank you

    Saturday, 15-Feb-14 13:35:37 UTC from web in context
  13. @vcgriffin What if I told you... *puts on Morpheus glasses* that nothing save for food and water have inherent value? But seriously, this is a collectible card game, not toys that sit on a shelf. I buy toys for personally-perceived value. Games like these need healthy secondary markets or the game keels over. Having played over two dozen CCG's in the past 20 years, I can tell you that it is a BAD sign that the secondary market for this game is stupid right out of the gate

    Saturday, 15-Feb-14 13:34:15 UTC from web in context
  14. @dropsterdash when demand increases, kick it up a notch.

    Saturday, 15-Feb-14 13:30:04 UTC from web in context
  15. @vcgriffin it would be funny to see people introduce themselves to you in real life.

    Saturday, 15-Feb-14 13:29:35 UTC from web in context
  16. @thelastgherkin thought you referring to Adam Ant

    Saturday, 15-Feb-14 13:29:01 UTC from web in context
  17. @vcgriffin what? I don't like my collection being worthless. I shouldn't have to expect my investment to be worthless

    Saturday, 15-Feb-14 13:28:21 UTC from web in context
  18. @dropsterdash if you do any dramatic readings for ones posted on EQD, and submit your tumblr to EQD, they may post your tumblr on a given day. Kind of like how they over-promote all the kiddies who overly-analyze the episodes

    Saturday, 15-Feb-14 13:26:47 UTC from web in context
  19. @thelastgherkin adam who

    Saturday, 15-Feb-14 13:24:42 UTC from web in context
  20. @vcgriffin i dont like the rarity distribution. They want you to buy more than three boxes for those pesky UR's, but by the third box you have 10-20 copies of every non-UR card, making their values plummet.

    Saturday, 15-Feb-14 13:24:27 UTC from web in context
  21. @dropsterdash 1. you should partake in cross-promotion by asking permission to post your adaptations of other people's works on your tumblr/youtube/etc (which you should do both, tbh). 2. You have my permission to do what I just said for your adaptations based on my works.

    Saturday, 15-Feb-14 13:23:22 UTC from web in context
  22. @thelastgherkin me?

    Saturday, 15-Feb-14 13:20:10 UTC from web in context
  23. @vcgriffin I was

    Saturday, 15-Feb-14 13:20:03 UTC from web in context
  24. @dropsterdash and yes, email works.

    Saturday, 15-Feb-14 13:19:10 UTC from web in context
  25. @dropsterdash oh. you don't have a site, tumblr or personal page or youtube account which you post these on?

    Saturday, 15-Feb-14 13:18:37 UTC from web in context
  26. @dropsterdash for lack of better terms, I am giving you full sovereignty of your adaptation(s) of my current and future work(s), provided I have free access to them for personal use and/or promotion of my work. (obviously only the ones pertaining to or based on my work)

    Saturday, 15-Feb-14 13:15:10 UTC from web in context
  27. @dropsterdash you have permission to do these things to my works. A link to my profile page on FimFic is on my profile page here. Though I'm not sure when I can continue the incomplete story I have, you can still do your magic. (also if you do end up reading the incomplete one, let me know what you think because I'm trying to get ideas on where to take it, or at least how to start the next act)

    Saturday, 15-Feb-14 13:10:03 UTC from web in context
  28. @dropsterdash like a dramatic radio show?

    Saturday, 15-Feb-14 13:03:16 UTC from web in context
  29. @dropsterdash do you get friends to do different voices/characters, or do you give rarity's voice the ol college try

    Saturday, 15-Feb-14 12:19:14 UTC from web in context
  30. @dropsterdash an audio-book?

    Saturday, 15-Feb-14 11:14:09 UTC from web in context