Michael (egnaroesroh)'s status on Monday, 17-Oct-11 11:40:13 UTC
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@neonflash In my opinion, they are already "choice" games even when trying to be moralistic. With the addition of achievements and trophy's, your morals can be completely thrown out the window because you need to be "bad" in this playthrough even if you're normally the savior of everyone and anything. The way I see it, it's called a Role Play Game for the expectation that you should be at least attempting to feel for the characters to some extent. Being less immersive for the sake of the audience feels like a step back for gaming honestly.