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  1. Part 2, Gameplay: The game's primary form of gameplay is airship customization, ala Kingdom Heart's gummi ship system. The Dragonfly can be customized using technology salvaged from ruins or bought from merchants. You can sell unwanted technology for spare money (called Nuts, Screws, and Bolts. All three are separate currencies but one screw equals ten nuts, and one bolt equals ten screws.) which can be used to buy technology and items from merchants. Salvaged technology can be earned via exploring dungeons in missions called "Salvaging Runs". Dungeons are randomly generated in most cases (except for storyline dungeons), and come in four flavors: Ground level dungeons, Above-ground dungeons (in the air), underwater dungeons, and underground dungeons.

    Tuesday, 13-Sep-11 21:00:09 UTC from web
    1. @ladestitute What kind of game would it be? like an rpg or fps? I lke the concept, it would have a lot of possibilities as far as gameplay is concerned. My main question is this: Would you get to fly the "dragonfly", because that would be really cool!

      Tuesday, 13-Sep-11 21:33:02 UTC from web
      1. @heartstring RPG.

        Tuesday, 13-Sep-11 21:36:07 UTC from web
        1. @ladestitute ahhhh, for which platform? and would it be first person or third person?

          Tuesday, 13-Sep-11 21:41:40 UTC from web