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  1. And also, an example of PC being better than consoles: Oblivion. If your character finds a bug in one quest in the console version, you have to make a new one. In PC, you turn on the console and fix it.

    Saturday, 29-Oct-11 16:40:34 UTC from web
    1. @nerthos That's more a demonstration that bethesda can't code.

      Saturday, 29-Oct-11 16:41:06 UTC from web
      1. @ceruleanspark Bethesda is best game company. It'sjust that their games are developed for PC, as it has been for 20 years.

        Saturday, 29-Oct-11 16:42:36 UTC from web
        1. @nerthos Except that they're still buggy messes on the PC.

          Saturday, 29-Oct-11 16:46:23 UTC from web
          1. @ceruleanspark They work just fine for me. I have over 3000 play hours on Oblivion. Between the command console and TES construction set, it's easy to fix every single one of them, not that there's lots of them.

            Saturday, 29-Oct-11 16:48:40 UTC from web
            1. @nerthos You shouldn't HAVE to use the command console. Ever. Just because you CAN hack your way around a bug doesn't mean the bug is fixed.

              Saturday, 29-Oct-11 16:49:27 UTC from web
              1. @ceruleanspark I'm not talking about giving items or things like that. I'm talking about modyfing NPCs scripts so they work fine from that point.

                Saturday, 29-Oct-11 16:50:51 UTC from web
            2. @nerthos 3000 play hours!?!???!???!!!!!!?? Judas priest!!! And I thought I had spent way too much time on fallout 3 with 200 hours

              Saturday, 29-Oct-11 16:50:39 UTC from web
              1. @purplephish20 xD just my first character has about 1200 or more.

                Saturday, 29-Oct-11 16:51:34 UTC from web