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Notices

  1. In SWTOR, there is appreciable health and ability power benefits to levelling up "influence" with your companion.

    This is done in one of two ways:
    You get a certain amount of influence by doing things in conversation they like or dislike (yep, doing stuff they dislike gets you influence too, used to lose you influence but bioware fans didnt like that)
    or
    You give them gifts that raise their influence

    Both of these are considerable time sinks.  Giving a gift is a 3 second channeled action and you need anywheres between 20-100 to raise influence a level.  And neither of them have to be or should be.  In previous games such as Dragon Age, there was no time investment in this case.

    Make no mistake, SWTOR is a game that deliberately tries to pad out play time for subscription revenues.  To level up your party to maximum influence with gifts takes literally five days of sitting at a screen clicking the same button every 3 seconds and hearing the same line from that NPC.

    Sunday, 29-May-16 22:33:04 UTC from community.highlandarrow.com