Narwhal (narwhal)'s status on Friday, 05-Jun-15 20:44:47 UTC

  1. @mrmattimation Oblivion is mostly lots of Stuff Happening, but that's almost sort of the point of the game (or least how I interpreted it when playing). A lot of the engagement comes from its sheer volume and scope as well as the lack of directive, it's essentially an organically constructed world meant to facilitate player engagement. Mind you, many of the core mechanics of the game (notably its combat and interface) were sort of sloppily handled, but as a holistic package I still think Oblivion is a pretty well designed game that simply has a few caveats the player needs to overcome to become immersed in it.

    Friday, 05-Jun-15 20:44:47 UTC from web in context