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And also, an example of PC being better than consoles: Oblivion. If your character finds a bug in one quest in the console version, you have to make a new one. In PC, you turn on the console and fix it.
Saturday, 29-Oct-11 16:40:34 UTC from web-
@nerthos That's more a demonstration that bethesda can't code.
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@ceruleanspark Bethesda is best game company. It'sjust that their games are developed for PC, as it has been for 20 years.
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@nerthos Except that they're still buggy messes on the PC.
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@ceruleanspark They work just fine for me. I have over 3000 play hours on Oblivion. Between the command console and TES construction set, it's easy to fix every single one of them, not that there's lots of them.
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@nerthos You shouldn't HAVE to use the command console. Ever. Just because you CAN hack your way around a bug doesn't mean the bug is fixed.
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@nerthos 3000 play hours!?!???!???!!!!!!?? Judas priest!!! And I thought I had spent way too much time on fallout 3 with 200 hours
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@ceruleanspark I'm not talking about giving items or things like that. I'm talking about modyfing NPCs scripts so they work fine from that point.
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@purplephish20 xD just my first character has about 1200 or more.
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